The online racing simulator
Searching in All forums
(953 results)
Niels Heusinkveld
S2 licensed
Real porsche drivers also thought the first 911 mod (with 60% front weight..) was realistic.

I quite like the historic GT porsche 911s from the GTC76 class (2004 has the 2.8RSR / 3.0RSR and 2005 has the 2.4S). The rear weight really works..

Mind you I made those cars so I'm biased. And right.. hahahaa
Niels Heusinkveld
S2 licensed
We've said that lots of times, including the main info on rfactorcentral. You could have known!
Niels Heusinkveld
S2 licensed
Quote from ajp71 :Historic GT mod has been released. I'm now just waiting to find out who will deliver GTL to me first, Royal Mail or the internet

Oh yeah Niels you're making us buy a SimBin product now

Yeah that is worrying..
Niels Heusinkveld
S2 licensed
Love George. I wonder how so many people, even intelligent ones, still lack common sense. George had plenty of that. If people would all have a part of his perception of life, the world would @#$ing rock! And yay to p@#$y farts!
Niels Heusinkveld
S2 licensed
I've upped two new videos showing the GTC76 cars which are now done (they have to be, deadline is looming! )

You can find the other one (that one is 10 mins..) easily enough.


http://www.youtube.com/watch?v=k38m8hvzKTo&fmt=18

Niels Heusinkveld
S2 licensed
The error people understandably make is that they blame rFactor, where its mostly just the numbers that are fed into it. 99% is utter crap but it doesn't HAVE to be.

Mind you, if LFS was so open, I'd be pretty sure it would be a lot better when given to someone who has seen a fair amount of real data and happens to have a decent physics / racing head screwed on. Since LFS isn't open, I'd say that a really well made rFactor mod beats LFS in many areas. If you'd spend the same amount of time (if you had access to the dev tools) on LFS, it might edge ahead but as it stands, rFactor is open to nutters like me who prefer huge excel worksheets over a social life. The development rate of my rFactor cars is a lot faster than Scawen manages to improve LFS's physics or numbers fed to the engine. Partly because his list of tasks is far larger, and probably partly because I'm more obsessed with getting the parameters right..
Niels Heusinkveld
S2 licensed
Quote from wsinda : I look at the pricing scheme, see that it bears little relationship to the cost that they must have made to create their product, and I get the feeling they're trying to swindle me out of my money. Decision: no thanks.

30 people, 4 years, $75000 a year per person? = 9.000.000
Sending people to race tracks and the scan equipment.. pfff 100.000 per track? Assuming no licensing costs have been paid makes 2.000.000
Housing (rent), heating and other fixed costs of a substantial building, whats that another 200.000 a year? make that a million for the total time, aka 1.000.000

Soft and hardware investments, advertising, website hosting etc etc.. lets add another 6 figure number.

Of course I'm just guessing but they've likely spent between 10 and 15 million bucks in 4 years. The cost doesn't stop either, they will have to remain a fair portion of the staff for new tracks, updates, new cars etc. You need a few million per year to sustain it I would imagine.

Thats quite a few $13 a month paying simmers before you can even think about breaking even!
Niels Heusinkveld
S2 licensed
Mid Ohio is released and its a stellar effort, and my lmp1 creation (hoho) does about 1:12, like the 2006 Audi pole there.

http://www.youtube.com/watch?v=aOgRK6VJTNM&fmt=18
Niels Heusinkveld
S2 licensed
Exactly how I felt, willy.. its all crap, and all the time they say the physics are real and 'tested by real drivers', its just more crap..

So I spent most of my spare time trying to fix that by reason and physics, not by bullcrap. Still i can't guarantee you'll like it.


Edit that url: LMAO!
Niels Heusinkveld
S2 licensed
The original mod was completely made by 'feel' and notepad, more or less like most mods, a guarantee of mediocrity. At RSC forums in the rfactor modding \ enduracers subforum you can find a lengthy post by Todd Wasson and some by me explaining some VERY VERY doubtfull parameters and curves in the original mod.
While it may seem great that the 'real team likes the handling' it is unlikely to mean anything; they see decent gfx and sound, and the car crashes when you try to take the hairpin at 100mph, which is 'realistic'.. Hopefully its not that bad but going by the weird tyres, no engineer ever got near the actual physics parameters of the mod.
So yes, regardless of what the team says, my version IS more realistic, I can proof that in court if required
Niels Heusinkveld
S2 licensed
Nah, no line is the same, totally new tyres, main car, suspensions, engines, gears, aero.. the lot is all from scratch
Its me and rFactor again; this time a LMP1 car; and a video.
Niels Heusinkveld
S2 licensed
Why am I posting this!

Well, these are some totally different cars than what you may have seen me drive in rFactor. Getting a low grip road / race car to drive controllably seems like less of a task than doing the same for a modern Le Mans type car.

With big downforce, that drops off as yaw increases and tyres that peak at 4 degrees slip angle, this is one responsive and tricky car on paper; and how horrible must it feel in rFactor!

Well it doesn't! (to me...) Confidence all the way, again very non rfactor like. (to me)

http://www.youtube.com/watch?v=p5r_mRCYmq0&fmt=18
Last edited by Niels Heusinkveld, . Reason : ''high'' quality youtube link
Niels Heusinkveld
S2 licensed
1) take it to a track day and learn
2) go to 1
3) goto 1
..
..
20) get some new brakes
..
..
..
30) change rollbars and springs/dampers
..
..
..
50) increase engine power a bit..


Sounds like you're at -1 and want a 500hp engine. Thats the wrong way round. With better brakes and perhaps a small suspension upgrade, half of that power will still be plenty, and not unimportantly, actually achievable.
Niels Heusinkveld
S2 licensed
People want to get screwed.. Until that stops, silly overpriced products will be sold in any market.

I thought about designing and selling some ''ultra extreme hifi'' stuff, its great. Engineering is purely to backup marketing bullcrap, and you just have to buy one of those 'reviewers' a very nice lunch.. or a car.. and in comes the money!
Niels Heusinkveld
S2 licensed
I'd still keep the old 7900, wait, and go Intel E8x00 / 8800GT or faster in a few months!
Niels Heusinkveld
S2 licensed
12V 60A is completely useless. Just like 99% of the online powersupply requirements calculators. In reviews you often get the total system power consumption, like Shotglass linked to. Rarely does a single GPU system use more than 300W of power. 60 amps on the 12v rail is 720W alone.. Online calculators add the maximum theoretical powerdraw up. Not only are these values for individual components never or rarely reached, they certainly don't all get used to the max at the same time.

Brands like Enermax, Fortron Source and Seasonic actually live up to what the specs say so, really, even for a dualcore 8800gtx system you could perfectly run a Seasonic S12 380W psu. When you avoid brands like 'Q power' or 'Sweex', 'hipower' .. and some more.. Stick to the true makers brands and you're fine with less power than you think.

The K8N was my previous board. Its pretty dated and I think its the nforce 3 chipset? Its perhaps not unlikely that there is some sort of conflict between the hardware, when I forget that it actually ran once.. Mind you with your setup I'd have kept the 7900 and waited for a large scale upgrade!
Niels Heusinkveld
S2 licensed
If your PSU is capable of what it says on the sticker, and with Enermax that should pretty much be the case, its plenty powerfull. It could just about do SLI as well.

From a 7900GTX to a 8800GTS you're only drawing a couple of dozen more watts. Assuming you've got a single core 939 athon64, the total powerdraw of the system with everything fully stressed will struggle to go over 260 watts DC.

Here's the pure GFX card power draw compared:


102 vs 84W .. can't be the psu unless something odd is going on!
Niels Heusinkveld
S2 licensed
Flat brains do exist then..
Niels Heusinkveld
S2 licensed
two short bits:

Magny C..oops!
http://www.youtube.com/watch?v=klN1rZ7slRE

Im.. olala!
http://www.youtube.com/watch?v=GL33QedFZiw

With a bit of luck I'll tape some bits from all the cars and do a proper video tomorrow!
Niels Heusinkveld
S2 licensed
Yeah, you can have GTL for 10 euro though, and you don't have to install it, just insert the cd as a proof of ownership.

I think I quite like the idea of some rFactor nonbelievers / haters to betatest these cars. I have yet to ask the team if they're ok with adding a few betatesters but if they are, anyone up for it?
Niels Heusinkveld
S2 licensed
Thanks for the surprisingly kind words! Its a hostile sim afterall..

recording the TFT screen with my camera makes it look 'more realistic' and more alive. Most rFactor graphics still look too saturated..

Anyway, this old Escort is one of those cars where you would imagine you just want to floor it and make it scream! When you decide to do so, its quite an experience

This is just one of 14 cars I'm doing, which in turn are just 14 out of ... 40ish cars in the Historic mod, taking most GTL cars and giving them physics as good as they can get with the ISI engine, which is certainly 10x better than GTL made us believe. (in our humble.. well.. not so humble.. opinion )

I hope that my 14 cars really make a difference; I spent LOTS of hours making a tool in Excel that simply creates the physics files for me. I won't be tweaking individual cars apart from their car setup values. All the 'rules' for tyres, suspensions, aero etc are in excel. I simply tell it what type of car it is and it spits out the files. The result of it all, sofar, is very promising. It also relies on real, or at least more real than before data regarding a few key parts (tyres, engines, suspensions .. aero..).. The GTC 76 class has a 700kg Porsche 906 and also 1400kg Corvettes.. and tyres between 215 and 355mm wide. Sofar they all seem to work quite nicely!
Last edited by Niels Heusinkveld, .
Niels Heusinkveld
S2 licensed
Wanking engines sure make you deaf!
Niels Heusinkveld
S2 licensed
It was all a brand new installation.. Found it: somehow there was a short in the shifter to wheel wires, some buttons didn't quite work as well.. Giving the thing an angry look worked..
G25 all jerky and slow all of a sudden, new pc.. whatsup!?
Niels Heusinkveld
S2 licensed
Hey Folks,

My new pc runs great!... Until I connected the G25. It was weird immediatly; the Wingman software didn't install at first, and between the first bios startup screen and entering XP, it has moved / twitched more often than it used to. Its slower in calibrating; staying in the extremes a lot longer. I tried wingman 5.01 and 5.02.

Sometimes after auto calibrating on startup, it doesn't stop in the center but some 90degs turned right. The actual center is calibrated it just forgets to stop there..

Its just very jerky; when you set the wingman software to say 450degrees, it goes very jerky when you hit the ''FF stop'', which was a lot smoother before.. It bounces back with a vengance.

In game, its odd, i get 200+fps yet the wheel seems to update at perhaps 15hz! The FF is slow, and when I let go, it will soon start to oscillate..

What can be going on?
The new pc is an Intel G35 chipset model, dualcore e8400, 2gb ram, 9600GT.. everything flies, but this is bad! LFS or rFactor, doesn't matter.. When I set LFS to the mouse, the wheel turns very smoothly. The G25 back in and its jerk mode..
FGED GREDG RDFGDR GSFDG